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AI Horde

Developer, and narrative design

I code everything in the game including the features of the guns modes

South Africa

Pretoria

Role

Software Developer, narrative Designer

Project type

PC Game Only

This project showcases 3D game menus and environments, including a 3D game menu with 'Start', 'Tutorial', and 'Exit' options and a dark video game screenshot with objectives and a health bar. The main mission is to Destroy the Evil AI.

AI Horde is a futuristic first-person shooter game that is built on a gloomy colour palette. The player will be up against hordes of AI robots trying to kill him but is guided by an AI as well, Short narrative on use of AI and Good introduction into the game world.

Project Brief:
This was created for multiple reasons, the main reason would be to give awareness to people about how AI is not all bad but a Tool to be used to better them and not replace them at all. The game is meant to teach players through narrative that AI can be useful when used correctly.

Synopsis:
In the far future where AI has completely taken over the majority of the world because of a group of elite hackers, There stands a hacker who has to use an AI companion to explore the servers and gain the right components to shut down the evil AI the Hackers have used to liberate the people from their control.

The technology used was Unity and text-to-speech when I created it. My partner used a blender to model and animate everything in the game.

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